
Hello warriors!
New weekly update is live! First of all, it includes further part of client- and server-side optimization improvements. There are also many balance tweaks and fixes to reported bugs. Check it on your own!
Also, we'd like to remind you that the Glory Season VIII will start next Friday, Feb 1! Take these last few days of the current season to climb up the ladder, for - as always - the most active players will receive precious rewards and titles. And don't miss the beginning of a new season to set your position in the ranking!
See you in battle!
Changelog v.0.8.7.9.2
Quality of Life Improvements:
– Client- and server-side optimization improvements
– Improved synchronizing blocks detection with blocks indicators and detecting blocks with higher ping
– Improved switching from 2-handed weapon to shield using a hotbar
– Added possibility to change the main server immediately without the 7-days long countdown after setting it for the first time
– From now on, after removing the guild’s recruitment offer, all settings done by the player will remain in the recruitment’s form until the player who removed it remains logged in
– From now on, changing the chat tab happens after adding Spacebar after the command, i.e. "/s " –> Say
– Added possibility to switch chat to the Alliance channel by typing "/a"
– Added possibility to reward a player with newbie points with a command "/reward Nick", clicking "E" on a player and clicking RMB on a player's name in the party window
– Updated the “Huntsman”, “Marksman” and “Dirty Fighting” abilities’ icons
Crafting/Balance Improvements:
– Improved Siderite and Magnetite spawning balance in order to stabilize their supply and prices
– Improved the workflow of processing Flax, Barley and Wheat – now by harvesting them you will obtain bundles of these plants, which can be used directly in crafting or processed into seeds; this way seeds can remain cheap in the vendors assortment and easily accessible without reducing the crops’ value
– From now on, bark doesn’t drop when gathering trees but is obtained from alternative Wood Billets recipe which is known to all characters – this way Bark will be easier to obtain for players who need it but at the same time, it won’t be flooding the inventory of the others who gather it by accident
– Reduced the Tournament Shield’s price
Fixes:
– Fixes to reported issues with the players' nameplates visibility which occurred after the last update
– Fixes to issues with attacks direction indicators and damage value indicators which occurred after the last update
– Fixed an issue causing that the damage modifier could be increased by switching shields multiple times
– Fixed an issue causing that the Alliance’s State of War time was changed without enabling the edition mode and applying changes
– Fixed an issue causing that the dagger’s stabbing animation could be invisible after performing a shield bash
– Fixed an issue causing that the player’s corpse used to block arrows and melee attacks
– Fixed an issue causing breaking the player’s inventory after using an item while trading
– Fixed "If it wasn't a beer" quest of the second Sangmarian questline
– Fixed an issue causing that many recipes were requiring “Campfire” as a workshop though they’re not the furnaces’ recipes – their workshop was set to “Hearth” which can be found in various places in the world
– Fixed an issue causing that many plants were gathered without any tool
– Fixed an edge-case issue causing that the amount of plants obtained from harvesting player-spawned crops would be set to max regardless of the current modifiers
