February 27, 2018
Build Number 737 12:00 PM
Updates
- Focus Specialization is no longer giving the wrong amount of fizzle modifier.
- Fixed the Lesser Staff to be held like a staff instead of a bludgeon.
- Fixed an issue where the right bracelet for Strength of Earth would not be hidden while using a stealth ability.
- Fixed an issue with tooltips where stacked effects would only show the first effect.
- Harcourt Drumplemouth in Aerie will no longer initiate tasks before players have started the related quest.
- Fixed an issue where artifact instruments would not apply effects while in first person view.
- Removed the blood minions from the fresh zombie dynamic spawner.
- Fixed an issue where the /knighting emote would activate the Ignite Weapon light.
- Fixed invisible Clan of the Bear boots equippable.
- Indigno's teleport effect no longer applies after he is dead.
- Robert Villines in Blood River will once again initiate the Path of Truth quest line for avatars who have completed the tutorial.
- Fixed incorrect material on Torn and Tattered Tuxedo Jacket when placed as a decoration.
- Polearms will now receive a sixth rune when the user has mastered Polearm Specialization.
- Fixed pink artifacts in icons for Bear Heads.
- Fixed LOD issue with the interior of Magic Shop NPC buildings.
- Fixed LOD issue with Bone Chest armor.
- Fixed specialization skills turning off that was introduced in previous build.
- Fixed dragons not reacting to players in certain spots.
- Corrected visual issues on top floor and roof of Magic Shop buildings.
Known Issues
- Path of Truth quests can only be started through the tutorial.
- The in-game map (M key shortcut) cannot be accessed on Linux clients.
- Linux is using an older version of Unity until known performance issues can be addressed.
- Fire is visible when dead.
- There are ongoing issues with being able to target, heal, and flag in parties of mixed PVP-flagging.
- Juggle emotes do not properly sync hand/item movements in low performance environments.
- Crafting UI will not properly recognize Gold Ingots to fulfill Metal Ingot recipes.
- Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.
- Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.
- Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)
- Overworld map terrain may appear missing or flattened in areas for Windows 10 users. Playing in Windows 8 compatibility mode may fix this.
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- Pets cannot follow players onto moving platforms.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- It is currently difficult to find harvest resources in scenes with the Surveying skill.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
February 26, 2018
Build Number 736 11:15AM
Updates
- Fixed Frostgeist animation issue.
- Fixed LOD issues with barbarian dragon armor.
- Sunless Barrens in-game map created.
- Verdantis Mines in-game map created.
- Fixed rain falling inside of the Knight Founder Village player home.
- The Primal Bear Headdress is now visible when worn.
- The Clan of the Dragon Boots are no longer invisible when worn.
- Fixed issue with female NPC skirts.
- Some wall lights are now allowed as player town decorations.
- Commoner NPC updates.
- Frostgeists in Highvale Outskirts are now appearing correctly.
- The confused skeleton at the entrance of Lost Vale will no longer reveal its name.
- Fixed characters getting more than two specializations set to train or maintain.
- More items now appear on decoration and equipment Crown Merchants.
- Trial users on the Path of Courage may now enter the post-tutorial version of Highvale.
- The overheadclap emote was set to be teachable.
- Expanded the AI in Grannus Colossus to cover all places where harvestable nodes exist.
- Enrage effect was incorrectly set to last 10 minutes, this has been changed to 10 seconds.
- Brittany Central performance updates.
- Brittany Alleys performance updates.
- Patch notes completed.