March 30, 2018
Build Number 757 2:20PM
Updates
- Fix for invisible/bugged heraldry equipment, though there are still some known issues with some pieces.
- Fix for an exception that could occur on quest item turn-in.
Known Issues
- Visuals for some Female Heraldry Armor are broken.
- If you are experiencing performance issues, check that Peripheral Lighting is disabled in the options menu.
- Elysian Illumination no longer damages undead, and has a broken range for applying heals.
- Spellbinder’s Stance does not buff Spell Critical Chance as expected.
- Companions (Offline Mode feature) dialogue continues to be worked on.
- It’s possible to enter a state where weapon trails will be visible even with no weapon drawn. Relogging corrects this.
- The in-game map (M key shortcut) cannot be accessed on Linux clients.
- Linux is using an older version of Unity until known performance issues can be addressed.
- Fire is visible when dead.
- There are ongoing issues with being able to target, heal, and flag in parties of mixed PVP-flagging.
- Juggle emotes do not properly sync hand/item movements in low performance environments.
- Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.
- Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.
- Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- Pets cannot follow players onto moving platforms.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
March 30, 2018
Build Number 756 12:00PM
Updates
- Improved the chances that a random encounter in Hidden Vale will result in a dragon.
- Fixed audio on oil trap.
- Non-harvestable coconuts, clay, quartz, and other similar things no longer pulse as though they are harvestable.
- Corrected final teleporter in Boreas Colossus.
- Fixed guild war death counts.