- Cloth equipment now scales correctly in the character sheet.
- Fixed some bugs with supply bundles.
- The Elven Elite Archer Quiver can now be placed as a decoration.
- Ensured both dead guards in the burning inn of Battle of Solace Bridge have loot.
- Players will no longer get betrothal bands from vigilantes in Blood River Outskirts after turning in a band to Paeon.
- Moved both the monkey and bottle of wine to different spots in Blood River Outskirts.
- Changed the conversation for the trainer inside the tree in the main elven camp of Blood River Outskirts.
- Fixed an issue where a switch in Rhun Ruins wouldn't open a "trap" door.
- Portals are now linked to audio sliders.
- Village and Keep sized moondials now clear terrain when placed as decorations.
- Giant crystals in Sequanna's crystal cage now draw correctly.
- Fixed a bug that prevented changes to door permissions from being updated for remote players.
- The Boletusporis Infans at the elven worship tree in Blood River Outskirts are once again dropping loot, but not weapons, thankfully.
- Hephaestus in Artifice no longer tries to give his final reward twice.
- Created new Short Assassin's Leggings to support length of outfit.
- Alberic in Blood River Outskirts will once again reward helpful players of the refugees without the expectation of turning in the unrelated vigilante manifesto.
- Added pre-placed light fixtures to Shogun City Ships.
- Fixed exit volumes reporting they will take you into a siege even when it is completed.
- Many objects Xenos for all objects that were suffering from the "Background View" Error.
- Old Elven Heirlooms named “unknown item” should now be fixed.
Known Issues
- Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
- Mature agriculture plants may not appear in the correct visual state when placed back down from Magic Movers
- Approaching the glowing doors in Halls of Artifice may leave a white overlay on the screen, changing maps or moving completely through the doorway should resolve this.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- Party members with active PvP flags will also be affected by a friendly-fire Gust spell.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Indoor lights in the Duke Benefactor City Home will frequently appear as Exterior lights when placed.
- Water Lot Island Keeps may experience difficulty placing decorations on open terrain. This is caused by a bug that visually removed trees from this terrain, but did not remove their collision.
- Chat content from one account may be visible by a second account if logged in from the same client.
- When a Journal entry’s title is long and wraps to a new line, it may unexpectedly overlap the entry’s body text.
- Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar's body
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Ring of Fire VFX will appear distorted when displayed against walls and water surfaces.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R44 Instructions are yet in the game or Add On Store
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
