- Fixed broken item reference for sword in Celestis.
- Set proper item type and fixed tooltip crash on Heart Of Sorrows.
- Residents of Ardoris that have a title will continue to display their title after you learn their name.
- Fixed an issue with the Ground Pound animation.
- Missing wood strip component have returned.
- The washed-out icon for "The Dirae Prophecy of Evard" item looks nicer now.
- Fixed a typo in the phrase "Shroud of the Avatar" in the “Helpful Guide to Deck Building” book.
- Extended entrance hallway in K'rul, adjusted the exit volume, and decreased the awareness range of spawners.
- All auto-ballista now has far more precise firing capabilities!
- Blast of Dread has had its range doubled to 20 meters.
- The “Unknown Item” in Blood River Outskirts relating to Elven Heirlooms has be fixed.
- Clockwork cats on patrol in K'rul can no longer get you at the spawn-in point.
- Korabar's dialog in Skrekk has been made clearer when discussing past events in Valhold.
- The Scepter of Dread should now be rotated during main hand usage.
- Pinky finger while wearing Epic Cloth Gloves now looks correct.
- Bows animate when firing and charging up again.
- The slime stuck in a tree in Blood River Outskirts has been released and is now free to slime anyone that comes its way.
- Fixes for Arabella armor.
- FX for Puke emote no longer continues after the character has risen and is wiping his or her face.
- Fixed carpentry merchant in Owl’s Head that was missing inventory.
- Fixed animation hold pose for hands on two-handed blades.
- Gus in Blood River Outskirts now explains more about the monkeys when a player clicks on the automaton monkey keyword.
- The confluence chamber now has music.
- Boleusporis Infans in Blood River Outskirts will no longer be carrying concealed weapons.
- Now showing permissions on container window for containers placed on housing lots.
- Fixed invisible stairs on Duke Founder City Water Home.
- Applying a sparkly dye to Assassin Chest secondary color no longer affects the primary color.
- Elven Elite Archer Quiver is becoming a backpack.
- Doors are no longer disabled in arena basement.
- Woman in Sequanna Colossus tent no longer sits on an invisible chair.
- The Ornate Gazebo is no longer missing its icon.
- Fixed offset wall tile in the Crypt of the Avatar.
- Lenses and pages can be collected during the Path of the Oracle by everyone who is on the quest in multiplayer scenes.
- Icon added for Shogun Ship City Home.
- Fixed stats on the Shroud of the Avatar quest item.
- Minor updates to user-interface elements.
- VFX for breathing emotes now have the correct duration and no longer last too long.
- Turning elf scalps in to Phineas in Blood River Outskirts has been refined.
- Paeon in Blood River Outskirts no longer triggers a journal entry for Alberic.
- The player-owned town “Ullr Ridge” has an updated location.
- Improved the AI pathing in Jaanaford which will help the devotional caretakers access their shrine.
- Fixed bug that prevented plants from appearing watered when they are watered.
- If the note in the Grannus Colossus is never read during the “Path of the Oracle”, the task it completes is cleared once the Confluence Podium is used.
- The “Path of Love” task "Find a way to reach Sequanna" now clears correctly.
- Updated shared patcher code.
- Fixed the minecart light in Serpents Spine Mines.
- Healing Blast now has a unique icon.
- Assassins armor now split at the waist to have coattails.
- The “Shroud of the Avatar” icon was updated.
- Fixed sorting issue and improved the visuals of the blood fountain in the Crypt of the Avatar.
- The “Shroud of the Avatar” hood is no longer disabled after changing maps, and is now enabled by default when equipped.
- Grannus now correctly plays his transformation animation.
- Modified runes to say "Courageous" on the Ornate Viking Short Sword.
Known Issues
- Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
- Mature agriculture plants may not appear in the correct visual state when placed back down from Magic Movers
- Approaching the glowing doors in Halls of Artifice may leave a white overlay on the screen, changing maps or moving completely through the doorway should resolve this.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- Party members with active PvP flags will also be affected by a friendly-fire Gust spell.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Indoor lights in the Duke Benefactor City Home will frequently appear as Exterior lights when placed.
- Water Lot Island Keeps may experience difficulty placing decorations on open terrain. This is caused by a bug that visually removed trees from this terrain, but did not remove their collision.
- Chat content from one account may be visible by a second account if logged in from the same client.
- When a Journal entry’s title is long and wraps to a new line, it may unexpectedly overlap the entry’s body text.
- Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar's body
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Linux: Adjusting shadows may resize the resolution of the game client.
- Interrupting sheet music with another song may result in the music breaking for remote clients listening.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Ring of Fire VFX will appear distorted when displayed against walls and water surfaces.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R44 Instructions are yet in the game or Add On Store
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
