Hi Everyone!
Today marks a special day in the development of Don’t Wake the Beast, as I can finally announce that my game has gained a publisher - better. publishing!
The team (previously as better. gaming agency) has been helping me for a while now - first with Flooded and currently with Don’t Wake the Beast. When they decided to start a publishing label, for both parties it felt natural that my game would join their portfolio. Their new endeavour has just been announced at The MIX, together with a line-up of 2 other amazing games. Check out the entire showreel here:
One thing that I wanted to highlight is that even though better. will support me throughout the development, I will retain creative control over the game, so don’t worry - we won’t change it into an FPS or anything else!
I’m very happy to be shaping better. publishing’s catalogue with other talented devs and even though we’re all creating different titles, they come together to form a great indie portfolio. Make sure you check out:
I’ll still be running my social media accounts, so you can follow me on:
🐉 FB: https://www.facebook.com/ArtificialDisasters/
🐉 X: https://x.com/adisastersgames
And don’t forget to follow better. publishing’s new channels:
🔷 X: https://x.com/betterpubpro
🔷 FB: https://www.facebook.com/betterpubpro
🔷 Discord: https://discord.gg/XFrMj3mE
Talk to you soon!
