The Weekly Patch is Live!
New Features:
+ Most of the structures on the surface and all outpost buildings in Ereb are now populated by different types of mobs, both peaceful and aggressive;
+ A barrack tent structure and a few decorative mounds have been added;
Changes:
~ Limited the number of autocomplete lines in chat;
~ Improved performance of rendering drop items of the same type;
~ The tundra snow settlement has been replaced with a new type, a small wooden fort;
~ Mobs are now forbidden to bury not only in iron, but also in titanium, wood, and concrete blocks. Stone is allowed for now for technical reasons;
Bug Fixes:
* Fixed a bug where the number of POINTED_STONE and POINTED_DRIPSTONE blocks did not decrease in the inventory when placed;
* Fixed the determination of "uncertain" ore, which was previously identified when surrounded by transparent blocks;
* Fixed crash when trying to ignite classic portal that has the same type as world layer;
* Fixed snowy leaf style of the pine tree;
* Fixed shadows on characters and vegetation beneath the ceiling in ULTRA graphics mode;
* Fixed drop item visibility time and instantaneous pickup when user computer time (universal time) differs from server time;
* Fixed parsing chat commands with quotes;
* Fixed server performance lag when teleporting on huge distances, for people who like to build house somewhere at X=2 billions;
