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New characters, new maps, HUD iteration, difficulty levels and more coming soon...

Hey there,

We wanted to give you a quick sneak peak on what we are planning to update in the next few days...

New maps/missions

The pending new maps we told you, we have finished on our last update, but weren´t able to fully implement, will be fully implemented on the next udate. So you will have 3 new missions/maps to try. 2 of them with new winning conditions and an interesting twist to the standard missions.

Difficulty levels

Not everyone wants to have the same level of challenge when playing a strategy game against the AI. Some of you may like more hardcore experiences, where you really need to plan every move and be very smart if you want to win, because the enemies are really powerful. And some others just want to relax, have fun and beat the enemies with less challenging missions. If you want to play our recommended experience or play the game as we expect most of people play it, it would be the default "normal" difficulty level. The good thing about this new feature is that you will be able to customize your experience according to what you want.

New HUD

We implemented a new HUD. We gave a you a sneak peak on our last update, but now it will be functional. We believe this iteration is nice, it makes everything more eye candy while keeping the information and functionality we had on the old HUD.

New characters

We integrated 3 new characters. One female and 2 male characters. All recruitable from the different recruiting locations you can find on the map.

[img=https://ksr-ugc.imgix.net/assets/003/974/975/43d7dbf85817a2e054a1946b3baf5f7e_original.png?v=1434171776&w=639&h=&fit=max&auto=format&lossless=true&s=8bfae584eceda9a6dd8a10df96d4bcfa]

"Mutas" integration

We finally integrated the new race: "Muta" into the game. There are 2 recruitable and 2 enemies you will be able to find on the different missions and locations.

[img=https://ksr-ugc.imgix.net/assets/003/974/978/77effc808c545d87a186f797482ddeb7_original.png?v=1434171806&w=639&h=&fit=max&auto=format&lossless=true&s=aaa3ff49ac2bd7079f3f226f21ae2f99]

[img=https://ksr-ugc.imgix.net/assets/003/974/979/43750653e58e3d867e9fe37413772bfe_original.png?v=1434171832&w=639&h=&fit=max&auto=format&lossless=true&s=09a06c1ba0bd68c347a5f24fa19584b8]

New items

We added a few more items. First we added a new set of armors that will improve your HP. And also some tradeable items that are not functional, these are for example, muta flake, old books, mutt fur, etc. Their only purpose is that you can loot them and trade them for scraps in order to buy guns, ammo or armor.

New bubble message system

We implemented a new bubble system, additional to our cutscenes dialogues to be able to have more input while playing the missions. We don´t want to interrupt the experience of the missions, but we thought this would add more immersion into what is going on the battle and also providing some additional context to each mission and situation. This is a first iteration so we will see how it feels and also looking forward to your feedback on how do you like it

We plan to push this new update early next week, so please stay tuned,

And please don´t forget to help us spread the word, so more people join our AWESOME community, and collaborate to deliver a better game together.

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