Hey there,
We just wanted to let you know we pushed another patch 1.0.6. Please see the changelog below.
Thanks again for all your support and feedback that help us keep improving the game.
Changelog 1.0.6
- Fixed City Trade Shop tooltip hanging around when the panel was closed
- Fixed Armor items losing their price when trading them
- Fixed enemy caravans sometimes reaching inside cities
- Fixed "Silas" can’t die on Genkorp base anymore (he can be unconscious)
- Health grenade now removes harmful effects just like the medkits does
- Fixed a potential game breaking bug on Abandoned Factory when the player activates the open door event before collecting the items for the quest
- Improved the visual of reaching an area to make them more easy to spot and understand
- Fixed and issue related to alertness where enemies and characters attacked twice in some cases
- Fixed an issue with enemy reveals Thanks again for your support and we hope you enjoy the game,