Time to talk a bit about the new building system.
After collecting feedback for over a year, it's time to push the building aspect of homebrew into the right direction.
Most of the builder has been reworked to meet the demands of the suggestions.
The basic build features will feel familiar yet more powerful.
[hold Shift to keep welding]
(to view a full-sized webm click
[hold alt for ghost vision]
(to view a full-sized webm click
Perhaps one of the biggest change is that the vehicle builder and tuner are now merged into 1 builder, this means we can build and tune as we go.
(to view a full-sized webm click
Many suggestions involved adjusting pipes/parts on the go, so naturally Adjustability is high on the priority list for Homebrew 14.
On top of the default pipe set you are now equipped with an extra set of adjustable pipes.
(to view a full-sized webm click
The power of adjustability doesn't range over pipes alone, the system is built to be used on parts as well, as development continues.
Furthermore, the pipes and pipe builder are upgraded to support Bezier curves , which means we can control the curvature of the pipe more freely.
Another key feature is the ability to save what you've built as an Assembly
Assemblies can be spawned just like parts, this means that you can make a
And Re-use it
it's also possible to work on multiple assemblies at once.
(to view a full-sized webm click
Wait a minute... where the **** is UNDO/REDO !! oO
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calm down guys, its right here ^^
I think we can all agree that these tools will speed up build time significantly, but faster building also means bigger builds, so how about the frame rate and polygon limitations?
Well this might be the best improvement so far
Homebrew14 eradicates polygon limitations ( your PC is the limit ), and does it in a way that performance is actually gained compared to the old homebrew.
To give you guys a comparison:
An armored tank can run up to 1500 draw calls in the old homebrew (this is an OP tank! XD)
The same tank in Homebrew14 will be around 15-30 draw calls with no polygon limitation and uses only a fraction of the memory required.
Long story short, In Homebrew14 you can build bigger at more FPS.
With that said, it's time to wrap this one up.
We thank all of you for pushing us into the right direction and hope you guys like the new tools :)
dream - build - enjoy