From the team
Hi guys, it’s time for another quick update! Let’s get right to it and start with the highlights.
Binoculars
The first addition is this new gadget that will come in handy when you want to stalk observe other players/vehicles from far.
Simply scroll with your middle mouse until the binocular icon appears, left click to enable it and zoom in/out by using the zoom keys that you've assigned in the control settings.
These binoculars also allow you to capture memories as clicking the right mouse button will take a picture.
Visual improvements
Next up is a fix that players have been waiting for for a long time... the near view clipping issue. That’s right, with after this update we’ll be able to enjoy the interior of our vehicles even more by actually looking at them from a near distance, YAY :D
This isn’t the only visual improvement though, vehicle shadows are now enabled and will be more crisp then they’ve ever been.
And … the ocean features foam and has higher waves than in the previous builds. Below you can see the results:
Improved gyrometre
The community pointed out that it’s possible to achieve the same results with less programmable boxes if we just set the range for the output property on the gyrometre so that it goes from -180° to 180°. From now on you’ll be able to choose two more modes (FullVector, FullDegrees), the ranges are:
- FullVector = -2 to 2
- FullDegrees = -180° to 180°
Below you can see a comparison of the logic that is needed to balance a quadcopter upright (even if it’s upside down):
Controller changes
For our controller players we’ve made some long awaited improvements. From now on it will be perfectly possible to navigate the menu while using your controller. Simply lay back, open the menu, move your joystick in any direction to move the mouse and select the desired vehicle ;)
But what about parts? :C
Well… how about a new jet engine ;)
Control presets (basic)
Are you sick and tired of having to set up controls again … and again … and again?
Well this update offers a short term solution since you’ll be able to choose between three presets for controls on the seat [Custom], [Car], [Plane].
The car and plane controls have been configured so that they’re as generic as possible and have binds for the Xbox 360 controller by default. We hope that this will reduce confusion by offering the same control schemes for more vehicles.
Other changes
Alright, so that rounds it up for this quick update, below you can find a list with some of the other fixes/changes that have been made:
- Vehicle Favorites persist when you save your vehicle again
- Smoke particles no longer inherit velocity from the vehicle rotation
- Removed black smoke particle on the gas turbine
- Added a force display for the solid fuel rockets
- Added measurement indicators for all directional plates
- Fixed issue where wheels/propellers would not show while taking a picture of you vehicle in the builder
- Fixed issue where adjustable pontoon would become invisible when it’s partially off screen
- Fixed issue where medium / low shadow settings were switched
- Made the adjustable wing thinner than a plate so that we can hide the wing by using one plate
- Fixed issue where the game would freeze upon using the "toggle ui" command
- Fixed issue where fuel would save on its current weight in the builder
- Fixed the builder lights (they turn on now when it becomes night)
What if I have a problem?
To ensure that no issue is overseen we'll be monitoring steam, DISCORD and our other channels even more over the course of the following days. In the unfortunate event that you encounter a bug please follow these steps so that we can release a patch asap:
- See if you can replicate the bug
- Be as specific as possible about the issue, the more information the better. Preferably attach your output_log.txt file which can be located in: installed directory / HB146_Data folder (right click on Homebrew in your game library, select properties and then browse local files)
- Notify us on Steam or DISCORD (faster response time)
DREAM - BUILD - ENJOY
Copybugpaste Team