https://www.youtube.com/watch?v=_gq84Vk-Vn0
From the team
The upcoming update will bring along a vast expansion of the world and allow you to explore new horizons.
Object streamer
We've split up the levels into smaller objects that are loaded in the background. This provides a smooth loading process.
Since objects are now loaded and unloaded based on your location, they no longer have to be ingame the entire time.
This enables us to place alot more objects in general and saves on memory.
World looper
To maintain quality on high distance we keep the player in a box.
When the border is reached we reset the player to the middle and move everyting around us in the same direction.
This creates the illusion we call World Looping.
Effectively escaping the positional limitations of the game engine.
As a side effect this also fixes
- Shadow quality at great distances
- Physics quality
- Z-Fighting
- Ocean Jitter
What to expect
These changes are a big step forward and open up a lot of new possibilities for Homebrew v15.
The idea is that we provide enough landmass so that we can expand on it later.
There's still a lot we'd like to discuss so make sure to keep an eye out for upcoming posts and join us on DISCORD so that you don't miss anything.
DREAM - BUILD - ENJOY
Copybugpaste Team