V045-
Bug Fixes:
Shrines no longer disconnect players when trying to use them
Market now properly removes expired items from market on login
Auto attacks no longer get "stuck" when out of mana
Fixed expanding inventory/bank charging more than it should
Paladin's "Divine Challenge" now requires skill points
Reflect can no longer be blocked
Fixed Marksman's "Exploding Shot" dealing 1 damage
Training weapons charges are now depleting correctly
Features and Improvements:
Optimization improvements
You can now resize all UIs and adjust opacity individually
New Character Creation screen
Thalric tasks now groups mobs. (Goblin Rangers count as Goblins, and can no longer get Goblin Ranger Task. Etc.)
Added options to reset default visuals and hotkeys
Added a way to tell if an item has a treasure enchant
Paladin has been renamed to Knight
Balancing:
Lowered party bonus exp per member from 25% to 15%
Spell reworks:
Priest
Removed "Area Heal"
Removed "Virtual Shield"
Removed "Sharper Attacks"
Added "Radiant Heal"
Added "Primary Enhancement"
Added "Disruptive Shield"
"Vitality Infusion" regeneration per level lowered by 25%
"Vitality Infusion" Base Level increase from 5 to 15
Rogue
"Lethal Injection" DoT is now nature damage
"Lethal Injection" base mana cost increased from 5 to 10
"Lethal Injection" mana cost per level increased from 5 to 10
Wizard
"Firebolt" now applies a burn effect
"Conjure Sword Swipe" now scales 100% more with magic level
Berserker
"Wild Strike" now applies a bleed effect
