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AppGameKit Classic 2019.12.16 latest version released!

The final update in 2019 for AppGameKit Classic has been released today.

Here's a list of the changes:

  • Fixed CopyNetworkMessage failing to copy messages that were created locally
  • Added GetRendererName to return "OpenGL" on desktop platforms and "OpenGLES" on mobile platforms
  • Added GetNetworkClientIP to return the IP address of a network client
  • Added GetNetworkServerIP to return the IP address of the server
  • Fixed edit boxes not being selectable if FixEditBoxToScreen and SetViewOffset are used
  • Reverted fix to GetSpriteHitTest and GetSpriteHit which changed previous functionality, use the ScreenToWorld commands when using SetViewOffset instead
  • Added commands to get the state of the fourth and fifth mouse buttons on Windows if available

A new version of AppGameKit Studio is now being prepared and will be released Tuesday 17.