New Features:
- Torches no longer prevent water from flowing through them. Torch will disable (particle + light) when approximately under the water.
- Add volume 'slider' to options menu.
Fixes:
- Fixed a lag issue for Steam client when connecting to servers with pings >100ms.
- Fix various issues to do with interacting with the world and your inventory whilst manipulating the inventory, especially bad with larger ping times.
- Predict drowning and fall damage fully on client, including death. No more lag on air-meter when going into/out-of water, or weird behaviour where you can run around / place blocks for a short time after dying with no effect on server.
- Improved stability of physics when running around over smoothed terrain.
- Improved stability of physics when creep-walking into walls previously causing jittering, and for the most part remove glitchiness that caused boosting out of blocks or bouncing back from walls at tops of slopes.
- Fix lower level of detail meshes not showing user changes on some worlds.
- Server crash fixes.
- Fix torches not rendering in some cases. Don't render torch particles if torch is completely surrounded by fully opaque blocks.
- Ensure lower-detail chunks do not render torch meshes or particles.
- Fix lod'ing issue for liquids.
- Fix user edited areas in lod on some older worlds, eg Tawas.
- Fix some options like birds not being saved in all cases from options menu.