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Testing 19: Art and GUI improvements!

This update is accessible via the Steam Beta "Testing" release of Boundless.

This release contains a collection of visual and performance improvements. We're trying to polish up the Testing releases before releasing it as the Live version for all players.

Release Notes:

  • Optimisation of GUI Setup - it's done at load time rather than when a button is pressed.
  • Fix for GUI menus not always coming up when the key is pressed (especially with low framerate).
  • New item meshes: glue bottle
  • Decals on machine crates to signify machine type.
  • Animations of working machines, but for one part of the compactor so far.
  • Re-enabled many sounds from the legacy version of Boundless.
  • Adding more audio infrastructure for future improvements to Boundless audio.
  • Correctly set saved sound volume on startup.
  • Updated font sizes on some of the onscreen text when running at resolutions above 1080p.
  • Improved pad support for item radials.
  • Updated the mesh for plinth, machine crates, hammer, chisel, axe, and beacon plotter.
  • Workbench and flowers coloured correctly.
  • Updated OPTIONS and TRADING GUI.
  • Added Weather system back in.
  • Added Beacon Plotter mesh.

    Resolved Known Issues:

    The following items were known issues in previous releases and have now been resolved.

    • Some meshes missing from the game (machine crates, plinth, etc).
    • Stone Crucible missing the gradient.

    Known Issues:

    The following items are known issues in this release.

    • Some of the items displayed in the inventory screen are not positioned correctly.
    • Some of the items are not positioned in the hand correctly when the players are seen in 3rd person view.
    • Z-fighting with some items (workbench and other machines) when placed underwater.
    • Cannot 'drop' items from [Workbench Ingredients] and [Completed Items] lists.
    • Iron Fire Pit missing texture.
    • The recipes are not final.
    • Beacons and locks cannot be shared amongst friends as the friend's token cannot be added to beacons.
    • Doors are too big when held in first-person view.

    Cross posted from devlog forum which can be found [url=https://forum.playboundless.com/t/testing-19-art-and-gui-improvements/4741] here