The devs behind co-op horror game REPO have laid out a decision they've made after player feedback from their latest open beta update: they're going to make the Overcharge mechanic that penalizes players grabbing onto monsters something that only kicks in after 10 levels of play...
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- REPO devs are making that new Overcharge mechanic kick in later on—alongside other difficulty scaling
Source: PC Gamer (opens in a new tab)
