Here is a small update. Finally the multiplayer issues ("connection error") seems to be fixed now, but need some more testing. Please update your dedicated servers.
Let us know if still any multiplayer related problems occur, we will fix them as soon as possible then.
We also updated the serverbrowser, there should be no more delay when updating the list, and we did some smaller changes and bugfixes.
See the full changelog:
- [Change] Serverbrowser updates serverlist now using multiple threads (should cause no delays now)
- [Change] Now you automatically return to multiplayer menu when connecting to a server goes wrong
- [Change] Reduced healthpoints of animals
- [Change] Increased opening speed of scoreboard (when pressing tab)
- [Bugfix] Fixed multiplayer "connection error" bug (need feedback!)
- [Bugfix] Fixed erroneous LUA events (PlayerEnterChunk and PlayerEnterWorldpart)
- [Bugfix] Max players setting (multiplayer) should work now correctly
- [Bugfix] Serverlist no longer stops updating when a server is not reachable
- [Bugfix] Fixed illegal state error which occurred sometimes in multiplayer
- [Bugfix] Fixed some NPC related issues (causing different problems)