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Update 0.5.1.1 Alpha: Linux support, serverbrowser and smaller changes

An update is available, finally introducing Linux support as well as a new feature: A serverbrowser, which helps you to find a multiplayer server (only dedicated servers are listed). Please note that this is a work-in-progress feature and will be further improved in the future.
Apart from that, this update also contains a few smaller changes, for example favorite blocks are now saved, and you can also set up launch options for the game.
Last but not least a few bugs have been fixed, especially a nasty multiplayer bug causing "Connection Errors".

Feel free to leave some feedback, and please report any bugs you find.

Full changelog:

  • [New] Linux support
  • [New] New feature: Multiplayer serverbrowser (work-in-progress)
  • [New] Added option to invert mouse
  • [New] New launch options accepted: +debug and +memory DIRECT HEAP
  • [Change] Favorite blocks are now saved on your harddrive
  • [Change] Increased max size of wooden beams
  • [Change] Improved aiming on dead animals
  • [Bugfix] Fixed assignment of controls
  • [Bugfix] Fixed a bug in multiplayer, causing "Connection error" when another player kills an animal
  • [Bugfix] Fixed some wrong texts in main menu
  • [Bugfix] Hopefully fixed bug with broken gametime, causing sudden nights etc.

Bugfix 2014-12-14:

  • [Change] Reduced frequency of animal idle sounds
  • [Change] Servers in the serverbrowser are now colored red when they are using a different version of the game
  • Bugfix] Fixed problem when loading a world (or connect to multiplayer) when lots of animals are already spawned (new dedicated server files required!)