M Build: 24.5333
XL Build: 24.5334
With the end of the year fast approaching, we decided to release a build with quite a few bug fixes and some quality of life improvements. We're aware that there's still a problem with Arena and freezing, but we're working on trying to solve it on the back end. Send us a report when you encounter it, please; we hope to have it fixed very soon!
Changes
- The Tutorial Overlay button can be disabled from the Settings screen on XL now. (Hi, Devxx!)
- Improvements for the Tutorial overlay.
- Immobile units no longer have arrows around their move icons.
- Changed HQ Repair's portrait.
- Added a way to cancel secondary buildings (such as Medical Jeep's ability to move target ally organic forward by 1).
Fixes
- Corrections for the AI performing strange actions (like playing AoE cards wrong, or trying to move a unit with enemies or allies in front of hem).
- Partial fix for the AI sacrificing units in battle.
- Fixed the AI using Rout on its own units when it shouldn't.
- Numerous fixes for offline mode.
- Fixes for several different bugs in the challenge process.
- Corrected a problem with cards not displaying correctly if you change resolution in battle.
- Fixed the way the Arena cards display on smaller resolutions, like 1024x768, during deck building.
- Crafting should now always update the number of tickets automatically.
- Fixed a crash that happened under certain circumstances when you select a friend from the friends list.
- Fixed errors on the Neutral Zombie and Neutral Zombie Spider cards across all languages.
- Empire Fireburst Cannon can no longer target mechanicals when it has 0 or less attack.
- First play text has been changed to reflect the 9 cards in hand instead of 8.
- Mobile Command Vehicle now has a death animation.
- The gun firing on Mobile Command Vehicle and Airdropped Turret units now match their sound.
- Corrected a bug with the store window not showing correctly under certain circumstances.
- Fixed card tooltips showing incorrectly after you opened a pack in the store.
- Fixed friends not being removed when removing friend via profile page.
- Corrected a problem with dragging cards when building a deck (they used to appear behind other cards).
- Fixed friends list being out of sync with profile pages.
- Added a confirmation popup when you remove friends from your friends list.
- Fixed tooltips not showing up on first hover.
- Corrected one of the problems that might have been causing a 16% hang. Thanks LazyMornings for helping us find this one!
Cards
- Railway Gun - changed 'move foward one' to 'move forward 1 tile'
- Stuka Dive Bomber - now reads 'Deal 2 Damage to target' instead of '2 Damage to target.'
- Bumblebee - now reads 'IMPACT: Hit target and next enemy in same Row as target.'
- Tall Boy Bomb - capitalized Row