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Changelog, Hotfix, Thursday December 17th (24.5333)

M Build: 24.5333
XL Build: 24.5334

With the end of the year fast approaching, we decided to release a build with quite a few bug fixes and some quality of life improvements. We're aware that there's still a problem with Arena and freezing, but we're working on trying to solve it on the back end. Send us a report when you encounter it, please; we hope to have it fixed very soon!

Changes

  • The Tutorial Overlay button can be disabled from the Settings screen on XL now. (Hi, Devxx!)
  • Improvements for the Tutorial overlay.
  • Immobile units no longer have arrows around their move icons.
  • Changed HQ Repair's portrait.
  • Added a way to cancel secondary buildings (such as Medical Jeep's ability to move target ally organic forward by 1).

Fixes

  • Corrections for the AI performing strange actions (like playing AoE cards wrong, or trying to move a unit with enemies or allies in front of hem).
  • Partial fix for the AI sacrificing units in battle.
  • Fixed the AI using Rout on its own units when it shouldn't.
  • Numerous fixes for offline mode.
  • Fixes for several different bugs in the challenge process.
  • Corrected a problem with cards not displaying correctly if you change resolution in battle.
  • Fixed the way the Arena cards display on smaller resolutions, like 1024x768, during deck building.
  • Crafting should now always update the number of tickets automatically.
  • Fixed a crash that happened under certain circumstances when you select a friend from the friends list.
  • Fixed errors on the Neutral Zombie and Neutral Zombie Spider cards across all languages.
  • Empire Fireburst Cannon can no longer target mechanicals when it has 0 or less attack.
  • First play text has been changed to reflect the 9 cards in hand instead of 8.
  • Mobile Command Vehicle now has a death animation.
  • The gun firing on Mobile Command Vehicle and Airdropped Turret units now match their sound.
  • Corrected a bug with the store window not showing correctly under certain circumstances.
  • Fixed card tooltips showing incorrectly after you opened a pack in the store.
  • Fixed friends not being removed when removing friend via profile page.
  • Corrected a problem with dragging cards when building a deck (they used to appear behind other cards).
  • Fixed friends list being out of sync with profile pages.
  • Added a confirmation popup when you remove friends from your friends list.
  • Fixed tooltips not showing up on first hover.
  • Corrected one of the problems that might have been causing a 16% hang. Thanks LazyMornings for helping us find this one!

Cards

  • Railway Gun - changed 'move foward one' to 'move forward 1 tile'
  • Stuka Dive Bomber - now reads 'Deal 2 Damage to target' instead of '2 Damage to target.'
  • Bumblebee - now reads 'IMPACT: Hit target and next enemy in same Row as target.'
  • Tall Boy Bomb - capitalized Row