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Changelog, Hotfix, Friday 21st August (13.1250)

Hotfix - 8/21/15 - 13.1250

Fixes

  • Corrected a problem where the memory usage from the game would spike astronomically when in PvE battles, resulting in crashes and major performance quality decreases. Sorry!
  • Increased auto surrender on disconnect timeout from 60 to 90 seconds.
  • Added a "time until expiration" to the Cardbacks on the store. You can now see when they expire in a tab beneath them. Once they expire, they're gone for good!

Unit Fixes

  • Fixed All or Nothing! disabling units instead of resetting them (sorry!)

Balance Changes

  • Empire Type 4 Shelter removed. With the mobility of the Type 4, being unable to easily damage or weaken it with Command Cards made it harder to counter than reasonable for the price.
  • Empire Tsuwamono Now moves cross directions rather than diagonally. For such an expensive unit, diagonal only movement is just too inflexible and awkward.
  • Neutral Local Mercenaries Remove Fast. This was a change we just didn’t quite manage to get into the release - with Fast and Auto-advance they were too quick for a neutral, cheap unit. They can still get up the board fast, but you at least have to pay a bit to do so.

Full Disintegrate List:

  • Empire Type 4
  • Neutral Local Mercenaries
  • Alliance Grand Slam Bomb