Hey Tide fans,
We're working on optimizations and small changes since the 2 Year Adventure Update and this weekend we pushed a patch witch a bunch of fixes.
Thanks for all the reports and submissions. Even if we don't reply to each and every one of you, we're taking a look at everything.
Here are the notes for Patch 9.0.2 released on the 3rd of February:
- The last used trail is now remembered
- The host will now auto-kick himself during a match if he is idle for too long
- Fixed a rare crash during the "Hoops" game mode while using the "Flammable Head" consumable
- When you gain Not-Coins, a new "+ Value" graphic appears above your current Not-Coins
- Even further improvements to the steam item conversion system
- Prevented the top bidder's username from overflowing in the Bid War screen
- Improvements to trail networking
- Properly removed trails when you clear a player slot in a lobby
- Fixed a loophole that allowed you to exit the Not-A-Store screen without enough items activated
- Fixed a silly problem where clicking on the "Bid War" would cause the following pop-up to disappear as well
- Prevented the game from applying the last used character/trail if you disabled them in the Not-A-Store
- Password protected servers are not disappearing anymore from the server browser As always, you can check any patches or updates on the Move or Die Website Keep being awesome ~finch