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Caffeine - Episode One - Update v116 for Windows

Hey there Caffeine fans!
Everything is in a bit of a mess as I just got back from a week at GCAP / PAX Australia.
But I do have a small patch for you today which mainly focuses on background performance.

Notes

  • Massively reduced draw calls in the first level to prepare for full VR compatibility.
  • Tweaked menu fonts.
  • Added the beginnings of controller menu support.