Adjusted monster values, monster's won't run away as much and are less noisy.
Increased loot multiplier, you will get around 30% more loot.
Improved recoil "floaty-ness".
Complete redesign of levels 1 and 2.
Levels now have rooms that can spawn. (Still in the works)
Dedicated vaults per floor. Vaults have been completely redesigned.
Floor 3 was removed for the demo, floors 1+2 were combined into floor 1, floor 3 moved to floor 2.
New lootable objects.
"Boss" fights.
Increased Vault loot crate spawn chances.
Extraction elevator is now randomly placed instead of being in the same spot every time.
- News and updates
- Exile Protocol
- v0.0.40 Patch Notes