Bug
Since the last update, when you go to a graveyard savepoint,
the brightness is applied at the previous brightness.
If you leave and enter another area through the portal right next to it, it works fine.
This will be fixed in the next update.
More to come
I've heard that this is too hard, so I'm adding a beginner option.
- Half the damage you take
- Remove SP cost
Skeletons will have their base damage nerfed.
