Source: Steam Community (opens in a new tab)
System Improvements
- Integrated RVT for the early zones and the Twisted Forest.
- Improved crash issues by ensuring the game waits for background processes to complete during data layer state changes.
Performance Optimization
- Fixed an issue where portal scene capture did not stop, improving frame rate drops.
- Resolved abnormal memory usage related to the navigation system.
Bug Fixes
- Mitigated crashing issues when transitioning from the Dimensional Rift to the Twisted Forest.
- Suspected to occur when the character enters before required resources are loaded.
- Related to waiting during layer state changes.
- Fixed an issue where the boss would lose its super armor after exiting a stun state.