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Game Update 2015020404

Features

  • Official PVP & Teams Support - Learn the details!
  • Three new PVP achievements
  • Triceratops bluff charge behaviour added
  • New Triceratops' sounds & animations

Changes

  • T-Rex retreat behaviour modified. It can now take a lot more damage before it decides to flee. This should reduce the amount of instances where you had to track a wounded one for miles upon miles.
  • Longbow aim zoom reduced by 50%
  • Dino texture variations / score relation tweaked to better reflect their score
  • Improved spawning conditions. Players do not spawn near dinosaurs and in PVP not close to other players.
  • Used chests get removed when no player is nearby even if they are not empty. Note that this means that it is now unwise to use loot containers as storage for things that you want to keep. The reason for this change is to reduce the amount of instances where you find useless things in containers left by other players, a problem that can become epidemic in prolonged MP games.
  • There are now different map icons for chests and bags
  • Icons for chests, bags, drop pods and death drops are now shown on the full screen map instead of a green dots.
  • Item serialization optimization - less data needs to be sent when players join the game or make changes in the inventory.
  • Some improved T-Rex and Utahraptor animations
  • Chest and spawn point placement tweaks
  • T-Rex may scare away other dinosaurs when they are attacking you
  • Dinosaurs' perception of the player has improved when the player is close

Bug fixes

  • Fixed crash when items could end up in the wrong slots in a multiplayer game
  • Medkit achievement now works as it should
  • Fixed several item stacking issues
  • Fix for some issues when losing connection to the game server. (not game host)
  • Fix for players spawning in the same position all the time
  • Fix for dinos turning around forever
  • Fix for the F3 stats menu not showing the correct stats
  • Empty chests are now always removed
  • Fix for chests getting out of sync between players
  • Arrows can now get stuck on players that are hit
  • Fixed a localization error when being killed by the T-Rex
  • Made a player color less like the notification cyan color

Discussion