Greetings Travellers,
Hope you are well and dandy and enjoying the ATTRACTIVE new website from last Friday! Our artists were busy taking part in a game jam on Friday so we didn't get any WA updates from them, however...
Exciting news:
Tomorrow, we (Bossa Studios reppin' Worlds Adrift) are at the London Games Festival! And instead of a Tech Tuesday blog post you'll be getting a LIVE STREAM FROM THE EVENT!
https://www.twitch.tv/bossastudios
We will be kicking off at 1.30pm BST!
The event features exclusive talks about the history of Bossa Studios with Henrique, Worlds Adrift origins with Luke (Bossa Eternz), a LIVE performance of the Worlds Adrift soundtrack by Freja Frances and an Exclusive Announcement!!
Are you are in London tomorrow (10/04/2018)? Wanna attend LGF? (venue: Victoria House, Location House, Bloomsbury Square, London WC1A 2PJ, United Kingdom)
What a ticket?! Just tweet at the @BossaStudios or the @WordsAdrift account and we can get you sorted out (while stocks last that is)!
We set up a gallery dedicated entirely to YOU and your breathtaking creations! (more photos coming, keep an eye on our twitter account!)
Now then, what have the devs been up to last week?
- Easing the task of synchronising player and camera changes between Island Creator and main game
- Crouching / Rolling / Sneaking
- Making a proper emote system (more like a 'emote wheel' type system for our sitting, dancing and all that, instead of hard locked debug keyboard commands)
- New alliance radio ship part and firefighting live bugs
- Visual bug fixes targeting 0.1.12
- Kioki revival chambers
- New map with Kioki islands
- Changed the way that the wind is generated, which should make using sails a bit more consistent in terms of their speed and direction:
Old wind (which never changed direction)
New wind (massively sped up):
- Vapor trail VFX and tweaking part placement shader
- Trying to reproduce bugs with spawning in wrong places. Fixed reviver bugs that should decrease the incidence of you spawning in the wrong place!
- Automated maintenance bugfixes including fixing the bug where players can kill their maintenance-created clones for loot
- Alliance chat
- Fixing crews, working on alliance UI, changing half the buttons in the game to toggles, changing all the toggles to switches, removing all the old switches
As always, we'll see you in the skies,
Julia