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V0.17 : Early Acces Version

FEATURES / CONTENT

* The content of the game is now unlocked progressively with a brand new reward system for :
- mission slots on the map
- challenges
- difficulty grades
- premium and elite ships
- skills
This gives a much more satisfying sense of progression in the game.

* A brand new "How To Play" mini encyclopedia has been added to the game! It's quite a read but consider this as an internal wiki about everything in the game.
* A new boss fight against a fleet of huge freighters
* A new environment
* 4 new skills :
- recoil blade
- mechanic's tip (auto)
- anti plasma bubble
- boomerang
* A new focus system for the Marauder : you now have to enter a moving target zone to earn focus.
* Steam cloud saves are now used.
* The game is now compatible with Steam Big Screen. By default there's no Unity launcher to remap your controls but you can still access it through a secondary launch option.

IMPROVEMENTS :
* A few new SFXs here and there
* The focus system for Sentinels have been modified : you now earn a fixed amount of focus points per second while your shield is regenerating.
* When comparing items the position of the active CPU slot or of the active armor slot is kept even when rolling over another item.

BALANCE :
* WAY WAY TOO MUCH modifications to list here. Pretty much all skill stats have been revised but also skill prices, loot drops, etc...

KNOWN BUGS :
* Some automatic skills triggered by enemy deaths do not work properly with the new freighters. This require an unexpected quite deep refactoring which will be done in the near future.