- Attempted distributed packaging. If successful, starting from the next update, players should no longer need to download nearly the full content every time.
- Fixed a bug where [Morpheus]'s quest could display abnormal rewards.
- Fixed a bug where the Creativity display in the bottom-left corner would switch to scientific notation when the value was too large.
- The stacking speed of the weapon [Demon Fire] has been doubled, but a stack limit of 200 has been added to the effect.
- Increased the base damage of [Whirlwind Slash].
- Optimized Salvage: batch salvage now separately handles Normal and Advanced/Rare/Legendary items.
- Fixed a bug where batch salvaging filtered results could sometimes salvage equipment marked as favorites.
- Fixed a bug where [Archmage] did not consume energy correctly.
- Optimized the text description of [Archmage]: it should not say "increases skill cost," but rather "consumes additional energy when using skills."
- Optimized the Fragment Exchange logic; it should no longer be as laggy as before.
- Fixed a bug where Lightning weapons would not deal damage to the target they hit.
- Fixed a bug where, at extremely high attack speeds, the effect of [Shadow Impact] consuming charges to reduce cooldown could fail.
- Modified [Blood Blade]: now [Blood Blade] increases the duration of bleeding on yourself by 1000%.
- Increased the targeting range of [Shadow Impact].
- News and updates
- DreamEcho
- 0.1.1a Patch Notes
Source: Steam Community (opens in a new tab)
