Here are today’s update notes:
Fixes:
Fixed an issue where the character info panel didn’t refresh correctly after switching weapons or adjusting attributes.
Fixed a bug where characters would freeze when trying to use ranged weapons without enough ammo.
Fixed a very embarrassing bug where the ingredient for fried rice... was fried rice. (Our sincerest apologies!) 🍳🍚
Balance Adjustments:
Villagers will now look for the nearest same-type resource after finishing their current gathering job, rather than wandering off randomly.
After gathering, villagers will now return resources to the nearest house, instead of strictly their own.
Players now gain gathering experience based on the type of resource their villagers collect.
The construction cost algorithm has been adjusted: instead of using “total historical builds,” it now considers the current number of similar resource buildings in the scene.
New Feature:
Added an “Uninstall Spell” button in the character info UI to remove active spell techniques.
These are the patch notes for June 15 — thank you all for your patience and feedback!
If you’re enjoying our demo, please consider adding it to your wishlist! We’ve got lots more fun dev stories and exciting game events coming soon.
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