This update includes the following changes:
Fixes:
Updated the health regeneration algorithm to prevent a bug that caused resurrection to fail under certain conditions.
Fixed an issue where the "X" button on the top-right corner of some UI screens could not properly close the interface.
Fixed a bug that caused random events to fail to trigger in certain situations.
Fixed an issue where some gatherable items did not correctly increase proficiency.
Added extra logic to prevent a rare bug where the player could not attack properly and would freeze and get hit.
Balance Adjustments:
Adjusted the combat power calculation rules in PVP. When players battle challengers from the Huashan Leaderboard, their combat parameters will now be more accurately reproduced.
Increased the effectiveness of Agility and Intelligence by 15%.
In addition, we’ve added the framework for the Village Raid feature!
In the future, players will be able to visit other players' Immortal Villages via the Steam Leaderboard and launch combat raids. This means defense-oriented builds will become an important consideration when building your village.
We’re excited to finish developing and optimizing this feature and bring it to you as soon as possible!

If you enjoy our demo, or would like to give feedback, ask questions about development plans, etc., feel free to join our community.
