Hello everyone! We are very excited to announce that the game has undergone a major revision! This update will bring new game content, optimization and improvements. We are committed to providing players with a more colorful Fengdu game experience, and we believe that this update will bring you unprecedented adventure fun.
Update Overview
1. Brand new UI and painting style, and reset UI layout
2. Character portraits, character villains and monster images, map scenes, all replaced
3. Gameplay changes from turn-based to real-time, with a stronger sense of rhythm, and no more troubles of breaking rhythm
4. All card effects are remade to reshape the game experience
5. Add the team member function, and join the recruitment gameplay, deploy troops, and create the strongest blade
6. The game map is more intuitive, and the map route is randomly generated every time a new game is started
7. Add random question mark levels, each with a treasure chest , thieves, and robbers, and they can get different rewards.
8. Added lottery gameplay, you can enter the lottery level during the game, and draw multiple rewards.
9. Added the mind system to give unlimited possibilities in battle.
10. Talents have been remade, with stronger abilities, linked together, and new battle strategies have been opened.
11. Added the protagonist's special skills, which can instantly cause considerable damage and decide the outcome with one move.
Battle system revision
Originally, the battle was a turn-based system, with a turn every 7 seconds. The next turn would come before the character arrived, and the turn would come when the character was thinking about the strategy in the battle, etc., which greatly interrupted the rhythm.
Now this mode is completely abandoned and adjusted to real-time battle. Card drawing is also done by drawing one card at a time, and the card drawing fee will be gradually restored during the process.
If you want to think about the strategy slowly, you can also pause the game at any time, so that players can enjoy a more refreshing experience in battle.
At the same time, the attributes of all characters and monsters have been adjusted, and the battle is more balanced.
Interface and user experience optimization
In order to give players a better gaming experience, I have comprehensively upgraded the game interface, and the new interface is more concise and intuitive.
