We've been burning the midnight oil and Release 4 is quickly taking shape: The first iteration of level up mechanic is done. The update will also have the first batch of terrain generation improvements and a completely new group of characters who are eager to enter Hardland - the Forgotten Folk.
We just got this first version of the level up mechanic working today, currently player can eat food or kill characters to get more experience. Once player gets enough experience for a level up this mesmerizing effect is triggered:
Maximum stamina and health increase with each level. Some creatures which are not accustomed to or fear magic will flee if they see the event.
Killing stronger monsters and eating rare food items give more experience and it will be expanded to quests and opening chests as well.
Map screen has been improved a lot but more on that and other features once the update is about to be submitted and we can confirm the exact set of features. Which should be soon!
Cheers,
Timo