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Hardland Release 26 is available now!

RELEASE 26 UPDATE NOTES:

  • Combat improvements:
    - Characters should be able to hit their targets consistently with the new hit detection.
    - Much cleaner weapon trails, 16 times more accurate than before.

    - Camera shake effect upon impact to other characters.
    - Player attack animations tweaked.

  • Lock picking mechanic improved.
    - It's faster to choose actions.
    - Camera no longer bounces back and forth.
    - Mansions have one level tougher locks.
    - Quantity icon.

  • New Mansion interiors:

    - Cursed Mansion.
    - Marquardt Mansion.

  • Landmark changes in preparation for the main quests:

    - Shipwreck on the shore in Barry's Field.
    - Town of Fortuna separated from Barry's Field.
    - Barry's Field and Town of Fortuna surroundings refined.
    - New farm landmark.

  • Baron Reynold Von Sparkle boss fight improved.
  • Forgotten Folk rise from the ground animation.
  • Skeleton Champion alert animation.
  • Wild Boar spawn animation.
  • More graveyard enemy spawners.
  • Sneaking speed increased.
  • Ghoul Merchant and Merchant corpses added to generator.
  • 8 low shelf configurations with randomized loot.
  • 4 curtain objects. (Black, Blue, Red, White)
  • New fence pole objects.
  • Player sliding bug fixed.
  • Blacksmith quests fixed.
  • Motion vectors fix.
  • Companion load bug fixed.
  • NPC label disappearing fixed.
  • Small tweaks all over the place.