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Hardland Release 14 is available now!

(The new dust, grass, sand, snow and water trail effects in action)

Here is the latest release just before our summer vacation.

NEW FEATURES

  • Audio and sound system improvements: - Footstep sounds for many different materials - Set of new human villager sounds - Nature sounds - Portal sounds - Door opening sound - Sound variation system added
  • Visual effects for snow, sand and water
  • Faster player movement
  • Load time optimizations (The initial loading still takes a long time. Luckily it seems like we might have found a good solution. Unfortunately it wasn't finished for this release but it should be done for the next update)
  • Faster physics simulation
  • Polished town well location
  • Fog color variations
  • Small foliage bends
  • New field landmarks
  • Mountain glitch fixed
  • Several item bugs fixed
  • Some trees can fall down
  • Few carry poses improved
  • Tweaked some object models
  • New coffin object (used for witch quest)
  • New trigger system for quest flags (not used yet)
  • Various minor additions: foliage, pollen particles etc.

That's it for now, we're off to holidays. We're gonna be back in action next month!

- Timo