We've been hard at work on the remaining features for the gold master.
There's one major feature we’ll highlight today, the story.
For the past five months we've been developing the story of Hardland in tight cooperation with an extremely talented writer, Chandler Groover.
In the interactive fiction world, he's best known for his contemporary text adventures. Some games he's written include Toby's Nose, where you play as Sherlock Holmes's dog; Midnight. Swordfight., where you travel through time at a masquerade ball; and Eat Me, where you have to escape an enchanted candy castle using only your mouth.
To give you a glimpse of Hardland's new content, here's 8 unedited minutes of gameplay from the latest build. Sounds are disabled and music is temporary, but that will change in the coming months as we start plugging in the final audio. The footage takes place in a small town, Port Pulgar, where a twisted character called Ulf the Wolf has taken control:
There’s also been an extensive optimization round to improve the performance of the game.
The list of the entire changelist would be enormous so that won’t fit in this post. This is an example of the daily submissions to our version control server: (check out the scroll bar on the right!) https://i.imgur.com/vUJnw3b.png
Almost forgot this: