RELEASE 26 UPDATE NOTES:
Combat improvements:
- Characters should be able to hit their targets consistently with the new hit detection.
- Much cleaner weapon trails, 16 times more accurate than before.- Camera shake effect upon impact to other characters.
- Player attack animations tweaked.
Lock picking mechanic improved.
- It's faster to choose actions.
- Camera no longer bounces back and forth.
- Mansions have one level tougher locks.
- Quantity icon. New Mansion interiors:- Cursed Mansion.
- Marquardt Mansion.
Landmark changes in preparation for the main quests:- Shipwreck on the shore in Barry's Field.
- Town of Fortuna separated from Barry's Field.
- Barry's Field and Town of Fortuna surroundings refined.
- New farm landmark.
Baron Reynold Von Sparkle boss fight improved.
Forgotten Folk rise from the ground animation.
Skeleton Champion alert animation.
Wild Boar spawn animation.
More graveyard enemy spawners.
Sneaking speed increased.
Ghoul Merchant and Merchant corpses added to generator.
8 low shelf configurations with randomized loot.
4 curtain objects. (Black, Blue, Red, White)
New fence pole objects.
Player sliding bug fixed.
Blacksmith quests fixed.
Motion vectors fix.
Companion load bug fixed.
NPC label disappearing fixed.
Small tweaks all over the place.