Changes:
- Fixed a typo in the "Oil Dropper" tooltip
- Corrected the "Flying Kit" tooltip
- In "Garage" there's now a "Back" button to go return from menus
- New upgrade panels will now show you the type of the received upgrade
- The "Shield" will now be destroyed after absorbing 100 damage and will remain active for 5 seconds
- Nerfed "EMP Charger" damage rate
- Made "Oil Splash" bigger
- Added "+" sign near "0%" stats in stats menus
- Added passive item names to tooltips
- Car paints & liveries will no longer be lost upon losing a run
- Enemies will no longer spawn continuously on your car
- Made "Hard Mode" a bit easier
- The "Air Blaster" boss will no longer shoot at you until your car's rotation has fully recovered
- Nerfed "Gunner" boss bullet speed and bullet separation length
Additions:
- Added a flash animation to the "Full passive items inventory" warning in the shop to make it clearer
Bugs:
- Main menu button not working in the pre-boss-level confirmation panel
- Fixed bugs regarding the new Garage tutorials
- Fixed a bug where activating the "Shield" prevented exiting the level
- Fixed bug where bosses' damage circles won't despawn after their death
- Fixed a bug where the "Homing Hunter" enemy would sometimes target walls instead of the player
- Fixed bug where sometimes if you refund a passive item in the shop, the starting tutorial pops up
Your feedback is invaluable in helping us improve Riot Ride!
Thank you for your ongoing bug reports and suggestions — keep them coming! We're committed to delivering regular, high-quality updates to enhance your experience, so stay tuned for more improvements soon!
