- Powder is now disabled
- Dungeon final trap fixed
- Character-shadows are now much stronger
- Decreased Yve's collision size for better quality behaviour
- Namebox bigger and can now contain longer names
- Weird Pucktown sign fixed ( I know this was fun! I'll give it some thought )
- Fixed Pucktown house collision
- Fixed texture flicker near a house
- Dungeon1: removed a floor panel, these are used to mark rewards
- Doublegate near dungeon 1 now lights up. Collision fixes to close holes.
- Trap where you pass from one dungeon to the other is now fairer
- New boots icon added
- Enemies don't show damage numbers at 0 health anymore
- Pucktown: Fixed hole you could role into near the creek
Source: Steam Community (opens in a new tab)
