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b21 Changelog

WEAPONS
Fixed a bug where weapons would get "locked" at a certain angle with enough speed boosts

MONSTERS
The Observer's orbiting eyes now do 7~ damage instead of 18~
"Worm Nest" rooms now spawn 4 Baby Bloodworms instead of 6
Eyekids now drop 10+ gems instead of 5+
Baby Bloodworms now drop 120+ gems instead of 40+
Bloodworms now drop 180+ gems instead of 120+
Monsters no longer spawn in the centermost column of a stage, to prevent you landing on them
Titan Worm gibs are now the correct color

MISCELLANEOUS
Added a rocky texture in place of the usual black border
Fixed a bug where fullscreen on certain resolutions would display improperly
Gems are now larger (but not worth more)
Fixed a crash when you pause on character select screen
Made character select screen a tad bigger
Fixed a bug where gamepads would skip the character select screen
Fixed a few bugs with gamepad controls
The player now has a VERY small amount of passive health regeneration
Fixed a lag issue post 5000ft where the game would attempt to save every frame
Ficed a bug where you could survive with "0 HP" (ie: decimal numbers)
Rex's egg no longer spawns after he's been unlocked
Huge saw traps now use the proper gib