In this patch I continued improving the overall quality of character models. All faces across all races have been recreated or tweaked, and skin tones have been balanced to appear more natural.

Other changes:
Updated the enemy-turn message for hidden enemies to “Hidden enemy movement” to better reflect what is actually happening.
The camera now moves to an enemy character at the beginning of its turn, but only if that enemy has already been revealed.
Thank you for your continued support and feedback!
