1) This patch introduces the ability to dye armor, making it easier to identify characters on the battlefield or distinguish workers by type in your castle. Existing characters will start without a specified color, but it can be changed in the inventory screen. New companions will be assigned a randomly generated color, which can also be customized.
2) Another important change in this patch: the default middle mouse action has been changed to camera rotation, while double-clicking the middle mouse button now controls camera movement. You can revert these settings to the original behavior in the game options.
3) The default renderer has been changed to Vulkan for improved stability. If you prefer to use DX12 for potentially higher performance:
Go to your Steam Library.
Find Shards of the Realm, then click Properties.
Under the General tab, locate Launch Options.
Add: -dx12
Several minor bugs have been fixed, and player suggestions have been implemented.
Thank you for your continued support, bug reports, and suggestions!
