[Fixed] - The amount of corpses needed to be moved in the beginning has been changed from 5 to 3
[Fixed] - To exit the wood cutting part you press TAB not ESC
[Fixed] - Increased saturation on the minimap camera
[Fixed] - The work labels are now a lot more easier to read and spot on the map
[Fixed] - A bug where you stopped getting profit from the bullet inspection workstation
[Fixed] - A bug where you got kicked out of certain workstations upon entering
[Fixed] - A bug where the cylinder particle ring in the workoffice did not show up
[Added] - A new material to the corpse you're carrying in the beginning
[Added] - New materials to the labels on the minimap, increases visibility substantially
[Removed] - Some old unnecessary assets