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UPDATE - 150709

This is a pretty big update, yet still unpolished and raw. I just had to force myself into pushing updates again otherwise I'd keep on working until the game is finished without sharing the steps in between.

Like mentioned in the previous announcement there are quite a few changes:

  • Doubled up the display resolution. from 480x270 to 960x540 (so now you see more of the level and it looks cool)
  • Dynamic music is working! (Yey, synchronized tracks for live mixing!
  • Currently only one track made but it works)
  • Fixed inverted stereo bug.
  • More splatter and gore.
  • Rockets now fall over distance.
  • New enemy types and updated AI (still a lot to do)
  • Level selection menu
  • added about 10 new level sectors (For the intro and second level but there are still a few empty places and random enemy placements - you have been warned!)
  • polished the first level further
  • exploding barrels!
  • Fixed a bunch of bugs and probably added a few new ones =)
  • ...

I hope to be making more regular updates again from here on!

Have fun and let me know what you like and what could need improvement! It's still up to you folks to help me make this game awesome and let others know about it if you like it! The press and media don't give a damn about me yet.

Regards,
James