This is the first long time care update. I finally found time to work on a few things here again! Like: A new lighting system! -Yeah!
And I've spent more time optimizing the game's performance, user interface and enemy behavior again. I hope you like it!
Here is the list of changes and additions:
- Added new lighting system
- Reorganized draw pipeline for post processing
- Optimized entity AI loops
- Added mouse support to menus
- Rebuilt colliding particle fx
- Optimized lots of small obsolete functions
- As always, some fixes and additions I might have missed
Let me know if you run into any issues or have suggestions! Just start a discussion in the ENYO Arcade hub!
Regards,
James