Its been another 3 weeks of hard work. I've done so much that I cant remember all of it but it all sums up to make the game better.
A few things to mention are:
- Doubled up the display resolution. from 480x270 to 960x540 (so now you see more of the level and it looks cool)
- Dynamic music is working! (Yey, synchronized tracks for live mixing! Currently only one track made but it works)
- Fixed inverted stereo.
- More splatter and gore.
- Rockets now fall over distance.
- New enemy types and updated AI (still a lot to do)
- Level selection menu
- added about 10 new level sectors (For the intro and second level)
- polished the first level further
- ...
Oh and one cool thing you can see in the animated gif - RAIN ! Yey! And exploding barrels!
Aside from those details I've also managed to outline the content for the first release. That is one of the reasons why I have not published this update to steam yet. I want the second level to be playable and not just empty rooms.
So let me know if you cant wait to get your hands on this!
Thank you!
-James