Developer postOriginal post (opens in a new tab)

DEV LOG 280615

Its been another 3 weeks of hard work. I've done so much that I cant remember all of it but it all sums up to make the game better.

A few things to mention are:

  • Doubled up the display resolution. from 480x270 to 960x540 (so now you see more of the level and it looks cool)
  • Dynamic music is working! (Yey, synchronized tracks for live mixing! Currently only one track made but it works)
  • Fixed inverted stereo.
  • More splatter and gore.
  • Rockets now fall over distance.
  • New enemy types and updated AI (still a lot to do)
  • Level selection menu
  • added about 10 new level sectors (For the intro and second level)
  • polished the first level further
  • ...

Oh and one cool thing you can see in the animated gif - RAIN ! Yey! And exploding barrels!

Aside from those details I've also managed to outline the content for the first release. That is one of the reasons why I have not published this update to steam yet. I want the second level to be playable and not just empty rooms.

So let me know if you cant wait to get your hands on this!

Thank you!
-James