I'm excited to say that the hallmark pages are complete, thus marking an end to the hallmark page build initiative. These are the final 3 hallmarks:
- Wizard Tower Page (Tamariza)
- Hunters Guild Page (Tutalu)
- Zinzibar Guild Page (Zinzibar)
Ontop of that, we had some additional changes:
- New Sparring Page.
- New quest actions UX: The player will now be given light-up options within the city-page to fulfill quest objectives!
- The boss tile has been integrated: If you go to the top of the wilderness, you will find the final boss living up there. Right now its just a teaser, we haven't hooked up the boss-fight yet. We will hook up the fight soon (and broaden the story).
Some additional things worth noting:
- Some players were unable to launch the game due to matplotlib not using a supported backend. This should be fixed now by hard-coding to `Agg` MPLBACKEND.
- We changed the rules for Zinzibar's hidden lair: We buffed it up a bit because we found the hallmark didn't add a lot of value. Now its easier to find, and achieving 2nd + 3rd classes have more deterministic results (rather than being purely probabilistic).
- We started hooking up background music but had some bugs with it. We will hook it up in a future version, but you will notice for now there is a background music slider in the settings section now.
