Fixed following playtest issues:
General:
- Flower pot without it's own icon in backpack (traffic cone)
Level 1:
- Battery, players could be pushed in wall
- Spawn point lvl 1 part 1 area 4 players could spawn outside of camera view
- Multiple spelling mistakes in Intro cutscene and NPC's
Level 2:
- Softlock p7 waarbij push pull out of reach, it was not pushable because 2 players were needed, it is now one handle
- Multiple camera issues
- Better dithering P7
- Multiple platforming issues
Level 3:
- Conveyor P3 delayed event activation
- Dither tunnel P7
- Coins without dropshadow P9
Thank you for finding these issues!
