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Early Access Update #6 v0.06

Trine 3: The Artifacts of Power just received update #6, which introduces several optimizations and bug fixes. :) Changelog below!

Bug Reports

When reporting bugs, please always state the game's version number and build number. Check the version number from game's main menu. Please check this thread for more information about how to report bugs.

Changelog

v0.06 (build 2921) - May 25th, 2015
Early Access update #6 (Optimizations + Bug fixes)

NOTE
* Patch size will be about 1.7 GB due to rebuilded data (optimizations)

Technical
* Added more and more optimizations
* Added versioning support to options.txt file
* Fixed crash issue which could happen when exiting from online multiplayer game
* Fixed bunch of other rare crash issues which happened to various users

Rendering
* Added shader optimizations
* Disable Occlusion Culling when using SLI/CrossFireX hardware (fixes some rendering & performance issues)

Online multiplayer
* Fixed bunch of small online multiplayer issues

Levels
* Fixed and tweaked lots of small gameplay issues in "The Three Heroes" level
* Fixed and tweaked lots of small gameplay issues in "Academy Outskirts" level
* Fixed and tweaked lots of small gameplay issues in "Themepark" level
* Fixed and tweaked lots of small gameplay issues in "Challenge" levels
* Fixed and tweaked lots of small gameplay issues in "Concept 01" and "Public Editor Example" levels

Gameplay
* Fixed bunch of small issues for all player character skills
* Tweaked logic for various player character skills

Effects
* Added new effects to various gameplay elements

Audio
* Added new audio effects to various gameplay elements and levels

GUI
* Added "Saving game" gear indicator (with text now)
* Fixed bunch of issues in control binds menu (invalid and missing bind names)
* Tweaked some tooltips

Launcher
* Added "Windowed (Fullscreen)" mode as an option into launcher
* Disabled High and Very High graphical detail levels from Win32 game executable and from 32bit Windows environment

Public Editor
* Fixed issue where public editor couldn't process convex physics objects (scaling those objects didn't work in MODs)

Info
* When reporting bugs, please always state game's version number and build number. Check the version number from game's main menu.

List of Known Issues
* Online Multiplayer doesn't have sound if Voice Chat is enabled. You can disable it from %appdata%/Trine3/options.txt (more info on Steam community forums)